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AI Insights · Timothy · October 2022

Top 5 Boxing Games in South America Q3 2022

Discover the performance trends of the top five boxing games on a unified platform in South America during Q3 2022, based on Sensor Tower data.

Top 5 Boxing Games in South America Q3 2022

The third quarter of 2022 showcased dynamic trends in the top five boxing games in South America. Here's a detailed look at their performance:

Boxing Star: Real Boxing Fight from THUMBAGE experienced notable fluctuations in its weekly metrics. The game’s weekly downloads peaked at 11K in late July but saw a dip to around 5.2K by the end of August. Weekly revenue showed a stable trend, ranging between $1.4K and $1.8K, ending the quarter at $1.4K. The active user base varied, reaching a high of 37K in late July and settling around 26K by the end of September.

MMA Manager 2: Ultimate Fight by Prey Studios had significant initial traction with downloads peaking at 22K in mid-July, then declining steadily to about 3.4K by late September. Weekly revenue mirrored this trend, starting at $377 and peaking at $1.5K in late July before tapering off to $241 by the end of the quarter. Active users followed a similar pattern, peaking at 27K in late July and decreasing to around 10.5K by the end of September.

Real Boxing 2 from Vivid Games S.A. maintained consistent download numbers, starting at 36K and ending at 25K by late September. Weekly revenue remained relatively low, fluctuating between $294 and $650. The game’s active user base saw a decline from 64K in late June to 40K by the end of September.

EA SPORTS™ UFC® 2 by Electronic Arts displayed impressive download numbers, starting at 88K in late June and maintaining around 46K towards the end of September. Weekly revenue was modest, ranging from $170 to $433, while active users started at 110K and decreased to 64K by the end of the quarter.

Burrito Bison: Launcha Libre by Kongregate had stable weekly downloads, ranging from 4.6K to 8K. Revenue fluctuated slightly, peaking at $289 in early September and ending at $220 by the end of the quarter. The active user base remained relatively steady, hovering around 35K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022